Hi
, I’m Tadashi
Welcome to my site. I'm currently Senior Solutions Engineer at CircleCI.
I was previously DevOps Enginner / Software Enginner in Test. My interest is CI/CD and DevOps and experienced various projects, mobile CI/CD, E2E test automation of mobile/web applications, continuous delivery to Kubernetes.
You can know about me in detail in external articles, previous talks, side projects, and resume. Have a good read!
Articles
Using OpenID Connect (OIDC) for Azure access
This article describes how to achieve secure access to Azure by using OpenID Connect (OIDC), without having to maintain a static credential on the CircleCI side.
Learn more →Splitting and Parallelizing Android UI tests with Espresso and CircleCI
This article describes how to reduce Android UI test execution time using test splitting, parallelization, and CircleCI’s Android emulator.
Learn more →Cloud native mobile game CI/CD with Unity and CircleCI
Learn how to build a cloud native mobile game CI/CD environment with CircleCI and Unity.
Learn more →Azure へのアクセスに Open ID Connect(OIDC) を使用する
この記事では、Azure へのアクセスに Open ID Connect(OIDC)を使用することによって、CircleCI側で静的なシークレットを保持することなくAzureへのセキュアなアクセスを実現する方法について紹介します。
Learn more →Securely connect GitLab Self-managed to CircleCI using IP ranges feature
This article describes how to securely connect GitLab Self-managed to CircleCI using the IP ranges feature.
Learn more →セルフホスト(self-managed)版 GitLab と CircleCI クラウドを IP アドレスベースでセキュアに接続する方法
この記事では、CircleCI が提供する IP アドレス範囲機能を利用して、セルフホスト(self-managed)版 GitLab と CircleCI クラウドを IP アドレスベースでセキュアに接続する方法について紹介します。
Learn more →Create GitOps CI/CD pipeline to Kubernetes(Amazon EKS) using ArgoCD and Kustomize
This blog describes how to create GitOps CI/CD pipeline to Kubernetes(Amazon EKS) using ArgoCD and Kustomize
Learn more →CircleCI M1 Mac performance comparison
This article presents a performance comparison of the M1 Mac resource class released by CircleCI.
Learn more →Androidエミュレーターを使ったUIテスト(Espresso)を分割・並列実行しよう
この記事では、Androidエミュレーターを使ったUIテスト(Espresso)を分割・並列実行することによって、実行時間を短縮する方法について紹介します。
Learn more →Unity を使ったモバイルゲーム CI/CD 環境をクラウドネイティブ化しよう(GameCI)
この記事では、GameCI と CircleCI を利用して、Unity を使ったモバイルゲーム CI/CD 環境をクラウドネイティブ化する方法について紹介します。
Learn more →Speed up XCUITest execution with parallelism and test splitting
Learn how to accelerate XCUITest test runs using parallelism and test splitting.
Learn more →CircleCI Orb を使って不安定なテスト(Flaky Tests)を Slack 通知する方法
この記事では、CircleCI Orb を使って不安定なテスト(Flaky Tests)を Slack 通知する方法について紹介します。
Learn more →Setting up slack notification of detecting flaky tests using CircleCI(Orb)
This blog describes how to set up slack notification of detecting flaky tests using CircleCI(Orb)
Learn more →
Talks
Scalable and cloud-native mobile game CI/CD environment using Unity
This talk was part of the JetBrains GameDev Day 2023: https://jb.gg/gamedevday2023 Description: Developing continuously high-quality mobile games, with their ...
Learn more →Migrating your mobile CI/CD environment to a scalable cloud solution using CircleCI
Cloud Expo Asia 2023, Singapore
Learn more →Speed matters: Advanced CI/CD techniques to improve development velocity, quality & security
Cloud Expo Asia 2022, Singapore
Learn more →CircleCI Webinar: CircleCIを使いこなそう〜応用編〜
このウェビナーでは既に CircleCI をお使いの方に、CircleCI が近年リリースした機能を中心に応用的な使い方をご紹介します。
Learn more →
Projects
GitHub - tadashi0713/circleci-graviton-fargate-demo
CircleCI(Arm Executor) + AWS Graviton2 on AWS Fargate Demo
Learn more →GitHub - tadashi0713/circleci-demo-mobile-unity
Demo for mobile game CI/CD pipeline of Unity using CircleCI.
Learn more →GitHub - tadashi0713/circleci-demo-ios
Demo for CI/CD pipeline for iOS Native app(SwiftUI) using CircleCI.
Learn more →GitHub - tadashi0713/circleci-demo-android
Demo for CI/CD pipeline for Android Native app using CircleCI.
Learn more →GitHub - tadashi0713/circleci-runner-ec2-mac-terraform
Terraform / Packer template to deploy autoscaling CircleCI Runner of EC2 Mac instances.
Learn more →